30 Commits
Author SHA1 Message Date
owner 162ab3a098 Merge pull request 'Changed from ubuntu:25.04 to debian:sid-slim' (#14) from improve-dockerfile into simplify-dockerfile
Reviewed-on: #14
2025-03-27 16:29:37 +00:00
owner aa141a8f22 Changed from ubuntu:25.04 to debian:sid-slim 2025-03-27 17:28:49 +01:00
owner 2e69b2e4cf Merge pull request 'main' (#12) from main into simplify-dockerfile
Reviewed-on: #12
2025-03-27 14:40:53 +00:00
owner 531732c524 Merge pull request 'simplify-printing' (#11) from simplify-printing into main
Reviewed-on: #11
2025-03-27 14:39:43 +00:00
owner 002d8a0804 Add missing value if the last frame is a spare 2025-03-27 15:38:31 +01:00
owner 8222f5e0b3 Merge pull request 'main' (#10) from main into simplify-printing
Reviewed-on: #10
2025-03-27 14:24:03 +00:00
owner b8e2e8e2fd Merge pull request 'validate-input' (#9) from validate-input into main
Reviewed-on: #9
2025-03-27 14:22:04 +00:00
owner 1228b7150a Validate if there are more or less than the allowed rolls, if the numbers are valid and if the number isn't a number. 2025-03-27 15:07:45 +01:00
owner 4a09cbbb33 Merge pull request 'main' (#8) from main into validate-input
Reviewed-on: #8
2025-03-27 12:57:56 +00:00
owner 0ebfb2b86d Merge pull request 'simplify-printing' (#7) from simplify-printing into main
Reviewed-on: #7
2025-03-27 12:54:27 +00:00
owner 76284c3951 Add 0 roll handling aswell 2025-03-27 13:54:02 +01:00
owner aa81717fd9 Removing the redundant score calculation from parseValues, as the overarching logic is the same as the calculateScore function 2025-03-27 12:26:17 +01:00
owner 7d9da3cc50 The printing function now only prints a single string, that has been created by the function PrintFrames::parseValue(vector<Frame> frames) that parses the frames 2025-03-27 12:24:02 +01:00
owner 61b00d40db Merge pull request 'simplify-score-calculation' (#6) from simplify-score-calculation into main
Reviewed-on: #6
2025-03-26 22:10:20 +00:00
owner f5e96e7704 Now iterating over a Frame object 2025-03-26 23:03:23 +01:00
owner 05ba979f58 Testing roll combination validation 2025-03-26 12:44:11 +01:00
owner 8fdd4c18fd Validate if roll is higher than 10, and lower than 0 2025-03-26 12:05:45 +01:00
owner c14a29a070 Add comment 2025-03-19 11:58:53 +01:00
owner 3420815c74 Update README.md 2025-03-19 10:56:40 +00:00
owner f076e0e35c Remove unused text file 2025-03-19 11:51:10 +01:00
owner ceddebcd80 Merge pull request 'Remove unused folder' (#5) from cleanup into main
Reviewed-on: #5
2025-03-19 10:50:03 +00:00
owner 8ed07d0334 Remove unused folder 2025-03-19 11:49:05 +01:00
owner b285704ae1 Merge pull request 'cleanup' (#4) from cleanup into main
Reviewed-on: #4
2025-03-19 10:48:15 +00:00
owner 3fd7328f66 Add comments 2025-03-19 11:46:19 +01:00
owner 5b61f0e5d9 Follow c++ naming convention 2025-03-19 11:21:04 +01:00
owner 5f8cabb56a Update README 2025-03-19 10:30:20 +01:00
owner 67d8fa370d Fix include folder name, update dockerfile and compile the executable inside the docker container 2025-03-19 10:26:16 +01:00
owner 5ec8a150cd Change gitignore to remove bin folder 2025-03-18 20:54:33 +01:00
owner de703651f7 Remove executable 2025-03-18 20:53:04 +01:00
owner d655c852fa Merge pull request 'format-output' (#3) from format-output into main
Reviewed-on: #3
2025-03-18 19:25:20 +00:00
28 changed files with 467 additions and 229 deletions
+2
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@@ -86,3 +86,5 @@ dkms.conf
*.out
*.app
# Custom
bin/*
+13 -3
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@@ -1,7 +1,17 @@
FROM gcc:latest
FROM gcc:latest AS build
WORKDIR /app
COPY bin/Bowling /app/
COPY include/* /app/include/
COPY src/* /app/src/
CMD ["./Bowling"]
RUN g++ src/*.cpp -o Bowling
FROM debian:sid-slim
WORKDIR /app
COPY --from=build /app/Bowling Bowling
COPY rolls.txt /app/
CMD ["./Bowling", "rolls.txt"]
-13
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@@ -1,13 +0,0 @@
#ifndef FILEHELPER_H
#define FILEHELPER_H
class FileHelper {
public:
FileHelper();
~FileHelper();
static bool FileExists(char *path);
};
#endif
-16
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@@ -1,16 +0,0 @@
#ifndef FILEREADER_H
#define FILEREADER_H
#include <string>
#include <vector>
class FileReader {
public:
FileReader();
~FileReader();
static std::string GetFile(char *path);
};
#endif
-18
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@@ -1,18 +0,0 @@
#ifndef NUMBERHELPER_H
#define NUMBERHELPER_H
#include <string>
#include <vector>
using namespace std;
class NumberHelper {
public:
NumberHelper();
~NumberHelper();
static vector<int> GetNumbers(string csv);
};
#endif
-18
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@@ -1,18 +0,0 @@
#ifndef PRINTFRAMES_H
#define PRINTFRAMES_H
#include <vector>
using namespace std;
class PrintFrames {
public:
PrintFrames();
~PrintFrames();
static void PrintHeader(vector<int> rolls);
static void PrintValue(vector<int> rolls);
};
#endif
+7 -1
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@@ -1,3 +1,9 @@
# Bowling
If you want to try out the project, please use git clone with the HTTPS link to the repo, and not the SSH link, as only the owner can pull and push via SSH.
To run the project, simply follow these steps:
1. `git clone https://git.rbwr.dk/owner/Bowling.git`
2. `cd Bowling/`
2. `docker build -t bowling .`
3. `docker run --rm bowling`
To change bowling score, simply edit the `rolls.txt` file, and build the docker image again.
BIN
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+13
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@@ -0,0 +1,13 @@
#ifndef FILEHELPER_H
#define FILEHELPER_H
class FileHelper {
public:
FileHelper() = default;
~FileHelper() = default;
static bool fileExists(char *path);
};
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef FILEREADER_H
#define FILEREADER_H
#include <string>
#include <vector>
using namespace std;
class FileReader {
public:
FileReader() = default;
~FileReader() = default;
static string getFile(char *path);
};
#endif
+19
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@@ -0,0 +1,19 @@
#ifndef FILEUTIL_H
#define FILEUTIL_H
#include <string>
#include <vector>
using namespace std;
class FileUtil {
public:
FileUtil() = default;
~FileUtil() = default;
static string getFile(char *path);
static bool fileExists(char *path);
};
#endif
+11
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@@ -0,0 +1,11 @@
#ifndef FRAME_H
#define FRAME_H
#include <vector>
using namespace std;
struct Frame {
vector<int> Roll;
};
#endif
+28
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@@ -0,0 +1,28 @@
#ifndef NUMBERHELPER_H
#define NUMBERHELPER_H
#include <string>
#include <vector>
#include "../include/Frame.h"
using namespace std;
class NumberHelper {
public:
NumberHelper() = default;
~NumberHelper() = default;
static vector<int> getRolls(string csv);
static bool validateRolls(vector<int> rolls);
static vector<Frame> createFrames(vector<int> rolls);
private:
static Frame createStrikeFrame(int i);
static Frame createFreeFrame(int i, int j);
static Frame createBonusFrame(int i, int j, int k);
static bool isNumber(const std::string& str);
};
#endif
+21
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@@ -0,0 +1,21 @@
#ifndef PRINTFRAMES_H
#define PRINTFRAMES_H
#include <vector>
#include <string>
#include "../include/Frame.h"
using namespace std;
class PrintFrames {
public:
PrintFrames() = default;
~PrintFrames() = default;
static void printHeader();
static void printValue(string values);
static string parseValue(vector<Frame> frames);
};
#endif
@@ -3,16 +3,17 @@
#include <string>
#include <vector>
#include "../include/Frame.h"
using namespace std;
class ScoreCalculator {
public:
ScoreCalculator();
ScoreCalculator() = default;
~ScoreCalculator();
~ScoreCalculator() = default;
static int GetScore(vector<int> rolls);
static int getScore(vector<Frame> rolls);
};
#endif
-3
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@@ -1,4 +1 @@
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9, 1
2, 3, 5, 4, 9, 1, 2, 5, 3, 2, 4, 2, 3, 3, 4, 6, 10, 3, 2
-1
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@@ -1 +0,0 @@
10, 3, 2, 2, 3, 5, 4, 9, 1, 2, 5, 3, 2, 4, 2, 3, 3, 4, 6
+1
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@@ -0,0 +1 @@
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
+1
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@@ -0,0 +1 @@
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
+1
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@@ -0,0 +1 @@
5, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 5, 5
+1
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@@ -0,0 +1 @@
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 10, 10
+2 -5
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@@ -1,10 +1,7 @@
#include "../Include/FileHelper.h"
#include "../include/FileHelper.h"
#include <sys/stat.h>
FileHelper::FileHelper() {};
FileHelper::~FileHelper() {};
bool FileHelper::FileExists(char *path){
bool FileHelper::fileExists(char *path){
struct stat s;
// Check if file exists, and if it isn't a folder.
+6 -8
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@@ -1,16 +1,14 @@
#include "../Include/FileReader.h"
#include "../include/FileReader.h"
#include <string>
#include <fstream>
FileReader::FileReader() {};
FileReader::~FileReader() {};
string FileReader::getFile(char *path){
ifstream file(path);
std::string FileReader::GetFile(char *path){
std::ifstream file(path);
string line;
std::string line;
std::getline(file, line);
// There is only one line in the file
getline(file, line);
file.close();
+28
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@@ -0,0 +1,28 @@
#include "../include/FileUtil.h"
#include <string>
#include <fstream>
#include <sys/stat.h>
bool FileUtil::fileExists(char *path){
struct stat s;
// Check if file exists, and if it isn't a folder.
if (stat(path, &s) == 0 && !(s.st_mode & S_IFDIR)){
return true;
}
return false;
}
string FileUtil::getFile(char *path){
ifstream file(path);
string line;
// There is only one line in the file
getline(file, line);
file.close();
return line;
}
+135 -9
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@@ -1,19 +1,145 @@
#include "../Include/NumberHelper.h"
#include "../include/NumberHelper.h"
#include <iostream>
#include <string>
#include <sstream>
#include <vector>
#include <cctype>
NumberHelper::NumberHelper() {};
NumberHelper::~NumberHelper() {};
vector<int> NumberHelper::getRolls(string csv){
vector<int> rolls;
stringstream ss(csv);
string number;
std::vector<int> NumberHelper::GetNumbers(std::string csv){
std::vector<int> rolls;
std::stringstream ss(csv);
std::string number;
// Get number from the CSV file, split by comma, and convert to int.
while (getline(ss, number, ',')) {
if (!isNumber(number)) {
cerr << number << " is not a number.";
break;
}
while (std::getline(ss, number, ',')) {
rolls.push_back(std::stoi(number));
rolls.push_back(stoi(number));
}
return rolls;
}
bool NumberHelper::validateRolls(vector<int> rolls){
int rollCount = rolls.size();
for(int i = 0; i < rollCount; ++i) {
if(rolls[i] > 10 || rolls[i] < 0) {
cerr << "Number: " << rolls[i] << " is invalid.";
return false;
}
}
// A game can not have less than 12 rolls, and more than 21.
if (rollCount < 12 || rollCount > 21) {
cerr << "Incorrect amount of rolls.";
return false;
}
// 10th frame rule.
if (rollCount == 21) {
if (rolls[18] != 10 && rolls[18] + rolls[19] != 10) {
return false;
}
}
return true;
}
vector<Frame> NumberHelper::createFrames(vector<int> rolls){
vector<Frame> frame;
int roll = 0;
while (roll != rolls.size())
{
// Strike
if (rolls[roll] == 10)
{
// If we're on our last frame, and roll a strike, we're given two bonus rolls.
if (roll + 3 == rolls.size() && rolls[roll - 3] == 10) {
frame.push_back(createBonusFrame(rolls[roll], rolls[roll + 1], rolls[roll + 2]));
break;
}
frame.push_back(createStrikeFrame(10));
roll += 1;
}
// Spare
else if (rolls[roll] + rolls[roll + 1] == 10)
{
// If we're on our last frame, and roll a spare, we're given a bonus roll.
if (roll + 3 == rolls.size() && rolls[roll] + rolls[roll + 1] == 10)
{
frame.push_back(createBonusFrame(rolls[roll], rolls[roll + 1], rolls[roll + 2]));
break;
}
frame.push_back(createFreeFrame(rolls[roll], rolls[roll + 1]));
roll += 2;
}
// Open Frame
else
{
frame.push_back(createFreeFrame(rolls[roll], rolls[roll + 1]));
roll += 2;
}
}
return frame;
}
Frame NumberHelper::createStrikeFrame(int i){
struct Frame frame = Frame();
vector<int> rolls;
rolls.push_back(i);
frame.Roll = rolls;
return frame;
}
Frame NumberHelper::createFreeFrame(int i, int j){
struct Frame frame = Frame();
vector<int> rolls;
rolls.push_back(i);
rolls.push_back(j);
frame.Roll = rolls;
return frame;
}
Frame NumberHelper::createBonusFrame(int i, int j, int k){
struct Frame frame = Frame();
vector<int> rolls;
rolls.push_back(i);
rolls.push_back(j);
rolls.push_back(k);
frame.Roll = rolls;
return frame;
}
bool NumberHelper::isNumber(const std::string& str){
for (size_t i = 0; i < str.size(); ++i) {
if (!isdigit(str[i]) && !isspace(str[i])) return false;
}
return true;
}
+118 -96
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@@ -1,116 +1,138 @@
#include "../Include/PrintFrames.h"
#include "../include/PrintFrames.h"
#include <iostream>
#include <sstream>
PrintFrames::PrintFrames() {};
PrintFrames::~PrintFrames() {};
void PrintFrames::printHeader() {
cout << "| f1 | f2 | f3 | f4 | f5 | f6 | f7 | f8 | f9 | f10 |" << endl;
}
void PrintFrames::PrintHeader(vector<int> rolls){
int frame = 0;
int i = 1;
void PrintFrames::printValue(string value) {
cout << value;
}
while (true) {
cout << "|";
string PrintFrames::parseValue(vector<Frame> frames) {
stringstream ss;
// There can only be 10 frames.
for (int i = 0; i < 10; i++) {
ss << "|";
// Strike
if (rolls[frame] == 10) {
// If we're on our last frame, and roll a 10.
if (frame + 3 == rolls.size() && rolls[frame - 3] == 10) {
cout << " f" << i << " |" << endl;
break;
if (frames[i].Roll[0] == 10) {
if (frames[i].Roll.size() == 3) {
ss << "X, ";
if (frames[i].Roll[1] == 10 && frames[i].Roll[2] == 10) {
ss << "X, X";
}
else if (frames[i].Roll[1] != 10 && frames[i].Roll[2] == 10) {
ss << frames[i].Roll[1] << ", X ";
}
else if (frames[i].Roll[1] == 10 && frames[i].Roll[2] != 10) {
ss << "X, " << frames[i].Roll[2] << " ";
}
cout << " f" << i << " ";
frame += 1;
else if (frames[i].Roll[1] == 10 && frames[i].Roll[2] == 0) {
ss << frames[i].Roll[1] << ", - ";
}
else if (frames[i].Roll[1] == 0 && frames[i].Roll[2] == 10) {
ss << "-, " << frames[i].Roll[2] << " ";
}
else if (frames[i].Roll[1] != 10 && frames[i].Roll[2] == 0) {
ss << frames[i].Roll[1] << ", - ";
}
else if (frames[i].Roll[1] == 0 && frames[i].Roll[2] != 10) {
ss << "-, " << frames[i].Roll[2] << " ";
}
continue;
}
// If the next frame has 3 or 2 rolls, then take those 2.
if (frames[i + 1].Roll.size() > 1) {
if (frames[i + 1].Roll[0] == 10 && frames[i + 1].Roll[1] != 10) {
ss << "X, " << frames[i + 1].Roll[0] << " ";
}
else if (frames[i + 1].Roll[0] != 10 && frames[i + 1].Roll[1] == 10) {
ss << frames[i + 1].Roll[1] << ", X";
} else {
if (frames[i + 1].Roll[0] + frames[i + 1].Roll[1] == 10) {
ss << "X, " << frames[i + 1].Roll[0] << ", /";
}
else if (frames[i + 1].Roll[0] == 0 && frames[i + 1].Roll[1] != 0) {
ss << "X, " << "-, " << frames[i + 1].Roll[1];
}
else if (frames[i + 1].Roll[0] != 0 && frames[i + 1].Roll[1] == 0) {
ss << "X, " << frames[i + 1].Roll[0] << ", -";
}
else {
ss << "X, ";
}
}
continue;
}
// Both next frames, that are not the last, are 10.
ss << "X ";
continue;
}
// Spare
else if (rolls[frame] + rolls[frame + 1] == 10) {
if (frame + 3 == rolls.size() && rolls[frame] + rolls[frame + 1] == 10)
{
cout << " f" << i << " |" << endl;
break;
if (frames[i].Roll[0] + frames[i].Roll[1] == 10) {
if (frames[i].Roll.size() == 3) {
if (frames[i].Roll[0] == 0 && frames[i].Roll[1] != 10 && frames[i].Roll[2] != 10) {
if (frames[i].Roll[2] == 0) {
ss << "-, /, -";
} else {
ss << "-, " << frames[i].Roll[1] << frames[i].Roll[2];
}
}
else if (frames[i].Roll[0] == 0 && frames[i].Roll[1] == 10 && frames[i].Roll[2] != 10) {
if (frames[i].Roll[2] == 0) {
ss << "-, /, -";
} else {
ss << "-, /, " << frames[i].Roll[2];
}
}
else if (frames[i].Roll[0] == 0 && frames[i].Roll[1] == 10 && frames[i].Roll[2] == 10) {
ss << "-, /, X";
} else {
ss << frames[i].Roll[0] << ", /, " << frames[i].Roll[2];
}
continue;
}
cout << " f" << i << " ";
frame += 2;
ss << frames[i].Roll[0] << ", /";
continue;
}
// Open frame
if (i == 9) {
ss << frames[i].Roll[0] << ", " << frames[i].Roll[1] << " ";
} else {
if (frames[i].Roll[0] == 0 && frames[i].Roll[1] == 0) {
ss << "-, -";
}
else if (frames[i].Roll[0] == 0 && frames[i].Roll[1] != 0) {
ss << "-, " << frames[i].Roll[1];
}
else if (frames[i].Roll[0] != 0 && frames[i].Roll[1] == 0) {
ss << frames[i].Roll[0] << ", -";
}
// Open Frame
else {
cout << " f" << i << " ";
frame += 2;
ss << frames[i].Roll[0] << ", " << frames[i].Roll[1];
}
}
}
++i;
ss << "|";
ss << endl;
if (frame == rolls.size()) {
cout << "|" << endl;
break;
}
}
}
void PrintFrames::PrintValue(vector<int> rolls){
int frame = 0;
while (true) {
cout << "|";
// Strike
if (rolls[frame] == 10) {
// If we're on our last frame, and roll a 10.
if (frame + 3 == rolls.size() && rolls[frame - 3] == 10) {
if (rolls[frame + 1] == 10 && rolls[frame + 2] == 10) {
cout << "X, X, X|" << endl;
}
else if (rolls[frame + 1] == 0 && rolls[frame + 2] == 0) {
cout << "X, -, -|" << endl;
}
else if (rolls[frame + 1] == 0) {
cout << "X, -, " << rolls[frame + 2] << "|" << endl;
}
else if (rolls[frame + 2] == 0) {
cout << "X, " << rolls[frame + 1] << ", -|" << endl;
}
else {
cout << "X, " << rolls[frame + 1] << ", " << rolls[frame + 2] << "|" << endl;
}
break;
}
cout << "X ";
frame += 1;
}
// Spare
else if (rolls[frame] + rolls[frame + 1] == 10) {
if (frame + 3 == rolls.size() && rolls[frame] + rolls[frame + 1] == 10)
{
cout << rolls[frame] << ", /" << ", " << rolls[frame + 1] << "|" << endl;
break;
}
cout << rolls[frame] << ", /";
frame += 2;
}
// Open Frame
else {
if (rolls[frame] == 0) {
cout << "-" << ", " << rolls[frame + 1];
}
else if (rolls[frame + 1] == 0) {
cout << rolls[frame] << ", -";
}
cout << "" << rolls[frame] << ", " << rolls[frame + 1];
frame += 2;
}
if (frame == rolls.size()) {
cout << " |" << endl;
break;
}
}
return ss.str();
}
+25 -29
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@@ -1,46 +1,42 @@
#include "../Include/ScoreCalculator.h"
#include "../include/ScoreCalculator.h"
#include "../include/Frame.h"
ScoreCalculator::ScoreCalculator() {};
ScoreCalculator::~ScoreCalculator() {};
int ScoreCalculator::GetScore(vector<int> rolls) {
int ScoreCalculator::getScore(vector<Frame> frames) {
int score = 0;
int frame = 0;
while (true) {
// There can only be 10 frames.
for (int i = 0; i < 10; i++) {
// Strike
if (rolls[frame] == 10) {
// If we're on our last frame, and roll a 10.
if (frame + 3 == rolls.size() && rolls[frame - 3] == 10) {
score += 10 + rolls[frame + 1] + rolls[frame + 2];
break;
if (frames[i].Roll[0] == 10) {
if (frames[i].Roll.size() == 3) {
score += frames[i].Roll[0] + frames[i].Roll[1] + frames[i].Roll[2];
continue;
}
score += 10 + rolls[frame + 1] + rolls[frame + 2];
frame += 1;
// If the next frame has 3 or 2 rolls, then take those 2.
if (frames[i + 1].Roll.size() > 1) {
score += frames[i].Roll[0] + frames[i + 1].Roll[0] + frames[i + 1].Roll[1];
continue;
}
// Both next frames, that are not the last, are 10.
score += frames[i].Roll[0] + frames[i + 1].Roll[0] + frames[i + 2].Roll[0];
continue;
}
// Spare
if (rolls[frame] + rolls[frame + 1] == 10) {
if (frame + 3 == rolls.size() && rolls[frame] + rolls[frame + 1] == 10)
{
score += 10 + rolls[frame + 1];
break;
}
score += 10 + rolls[frame + 2];
frame += 2;
if (frames[i].Roll[0] + frames[i].Roll[1] == 10) {
if (frames[i].Roll.size() == 3) {
score += frames[i].Roll[0] + frames[i].Roll[1] + frames[i].Roll[2];
continue;
}
// Open Frame
score += rolls[frame] + rolls[frame + 1];
frame += 2;
if (frame == rolls.size()) {
break;
score += 10 + frames[i + 1].Roll[0];
continue;
}
// Open frame
score += frames[i].Roll[0] + frames[i].Roll[1];
}
return score;
+18 -11
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@@ -1,10 +1,9 @@
#include <iostream>
#include <string>
#include "../Include/FileReader.h"
#include "../Include/FileHelper.h"
#include "../Include/NumberHelper.h"
#include "../Include/ScoreCalculator.h"
#include "../Include/PrintFrames.h"
#include "../include/FileUtil.h"
#include "../include/NumberHelper.h"
#include "../include/ScoreCalculator.h"
#include "../include/PrintFrames.h"
using namespace std;
@@ -14,18 +13,26 @@ int main(int argc, char *argv[]) {
return 0;
}
if (!FileHelper::FileExists(argv[1])) {
if (!FileUtil::fileExists(argv[1])) {
cerr << "Filepath: " << argv[1] << " doesn't exist.";
return 0;
}
string file = FileReader::GetFile(argv[1]);
vector<int> rolls = NumberHelper::GetNumbers(file);
string file = FileUtil::getFile(argv[1]);
vector<int> rolls = NumberHelper::getRolls(file);
PrintFrames::PrintHeader(rolls);
PrintFrames::PrintValue(rolls);
if (!NumberHelper::validateRolls(rolls)) {
return 0;
}
int score = ScoreCalculator::GetScore(rolls);
vector<Frame> frames = NumberHelper::createFrames(rolls);
string values = PrintFrames::parseValue(frames);
PrintFrames::printHeader();
PrintFrames::printValue(values);
int score = ScoreCalculator::getScore(frames);
cout << "Score: " << score << endl;
return 0;