The printing function now only prints a single string, that has been created by the function PrintFrames::parseValue(vector<Frame> frames) that parses the frames

This commit is contained in:
Rasmus Rasmussen 2025-03-27 12:24:02 +01:00
parent 61b00d40db
commit 7d9da3cc50
5 changed files with 82 additions and 100 deletions

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@ -2,6 +2,8 @@
#define PRINTFRAMES_H
#include <vector>
#include <string>
#include "../include/Frame.h"
using namespace std;
@ -11,8 +13,9 @@ class PrintFrames {
~PrintFrames() = default;
static void printHeader(vector<int> rolls);
static void printValue(vector<int> rolls);
static void printHeader();
static void printValue(string values);
static string parseValue(vector<Frame> frames);
};
#endif

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@ -1 +1 @@
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 5, 5
0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 5, 5

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@ -1,116 +1,93 @@
#include "../include/PrintFrames.h"
#include <iostream>
#include <sstream>
void PrintFrames::printHeader(vector<int> rolls){
int frame = 0;
int i = 1;
void PrintFrames::printHeader() {
cout << "| f1 | f2 | f3 | f4 | f5 | f6 | f7 | f8 | f9 | f10 |" << endl;
}
while (true) {
cout << "|";
void PrintFrames::printValue(string value) {
cout << value;
}
string PrintFrames::parseValue(vector<Frame> frames) {
string value;
stringstream ss;
int score = 0;
// There can only be 10 frames.
for (int i = 0; i < 10; i++) {
ss << "|";
// Strike
if (rolls[frame] == 10) {
// If we're on our last frame, and roll a strike, we're given two bonus rolls.
if (frame + 3 == rolls.size() && rolls[frame - 3] == 10) {
cout << " f" << i << " |" << endl;
break;
if (frames[i].Roll[0] == 10) {
if (frames[i].Roll.size() == 3) {
ss << "X, ";
if (frames[i].Roll[1] == 10 && frames[i].Roll[2] == 10) {
ss << "X, X";
}
else if (frames[i].Roll[1] != 10 && frames[i].Roll[2] == 10) {
ss << frames[i].Roll[1] << ", X ";
}
else if (frames[i].Roll[1] == 10 && frames[i].Roll[2] != 10) {
ss << "X, " << frames[i].Roll[2] << " ";
}
cout << " f" << i << " ";
frame += 1;
continue;
}
// If the next frame has 3 or 2 rolls, then take those 2.
if (frames[i + 1].Roll.size() > 1) {
//score += frames[i].Roll[0] + frames[i + 1].Roll[0] + frames[i + 1].Roll[1];
if (frames[i + 1].Roll[0] == 10 && frames[i + 1].Roll[1] != 10) {
ss << "X, " << frames[i + 1].Roll[0] << " ";
}
else if (frames[i + 1].Roll[0] != 10 && frames[i + 1].Roll[1] == 10) {
ss << frames[i + 1].Roll[1] << ", X";
} else {
if (frames[i + 1].Roll[0] + frames[i + 1].Roll[1] == 10) {
ss << "X, " << frames[i + 1].Roll[0] << " ,/";
} else {
ss << "X, ";
}
}
continue;
}
// Both next frames, that are not the last, are 10.
//score += frames[i].Roll[0] + frames[i + 1].Roll[0] + frames[i + 2].Roll[0];
ss << "X ";
continue;
}
// Spare
else if (rolls[frame] + rolls[frame + 1] == 10) {
// If we're on our last frame, and roll a spare, we're given a bonus roll.
if (frame + 3 == rolls.size() && rolls[frame] + rolls[frame + 1] == 10)
{
cout << " f" << i << " |" << endl;
break;
if (frames[i].Roll[0] + frames[i].Roll[1] == 10) {
if (frames[i].Roll.size() == 3) {
score += frames[i].Roll[0] + frames[i].Roll[1] + frames[i].Roll[2];
ss << frames[i].Roll[0] << ", / ";
continue;
}
cout << " f" << i << " ";
frame += 2;
//score += 10 + frames[i + 1].Roll[0];
ss << frames[i].Roll[0] << ", /";
continue;
}
// Open Frame
else {
cout << " f" << i << " ";
frame += 2;
// Open frame
//score += frames[i].Roll[0] + frames[i].Roll[1];
if (i == 9) {
ss << frames[i].Roll[0] << ", " << frames[i].Roll[1] << " ";
} else {
ss << frames[i].Roll[0] << ", " << frames[i].Roll[1];
}
}
++i;
ss << "|";
ss << endl;
// No more frames
if (frame == rolls.size()) {
cout << "|" << endl;
break;
}
}
}
void PrintFrames::printValue(vector<int> rolls){
int frame = 0;
while (true) {
cout << "|";
// Strike
if (rolls[frame] == 10) {
// If we're on our last frame, and roll a strike, we're given two bonus rolls.
if (frame + 3 == rolls.size() && rolls[frame - 3] == 10) {
if (rolls[frame + 1] == 10 && rolls[frame + 2] == 10) {
cout << "X, X, X|" << endl;
}
else if (rolls[frame + 1] == 0 && rolls[frame + 2] == 0) {
cout << "X, -, -|" << endl;
}
else if (rolls[frame + 1] == 0) {
cout << "X, -, " << rolls[frame + 2] << "|" << endl;
}
else if (rolls[frame + 2] == 0) {
cout << "X, " << rolls[frame + 1] << ", -|" << endl;
}
else {
cout << "X, " << rolls[frame + 1] << ", " << rolls[frame + 2] << "|" << endl;
}
break;
}
cout << "X ";
frame += 1;
}
// Spare
else if (rolls[frame] + rolls[frame + 1] == 10) {
// If we're on our last frame, and roll a spare, we're given a bonus roll.
if (frame + 3 == rolls.size() && rolls[frame] + rolls[frame + 1] == 10)
{
cout << rolls[frame] << ", /" << ", " << rolls[frame + 1] << "|" << endl;
break;
}
cout << rolls[frame] << ", /";
frame += 2;
}
// Open Frame
else {
if (rolls[frame] == 0) {
cout << "-" << ", " << rolls[frame + 1];
}
else if (rolls[frame + 1] == 0) {
cout << rolls[frame] << ", -";
}
cout << "" << rolls[frame] << ", " << rolls[frame + 1];
frame += 2;
}
if (frame == rolls.size()) {
cout << " |" << endl;
break;
}
}
return ss.str();
}

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@ -19,7 +19,7 @@ int ScoreCalculator::getScore(vector<Frame> frames) {
continue;
}
// [10] + [x] + [y]
// Both next frames, that are not the last, are 10.
score += frames[i].Roll[0] + frames[i + 1].Roll[0] + frames[i + 2].Roll[0];
continue;
}

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@ -26,11 +26,13 @@ int main(int argc, char *argv[]) {
return 0;
}
PrintFrames::printHeader(rolls);
PrintFrames::printValue(rolls);
vector<Frame> frames = NumberHelper::createFrames(rolls);
string values = PrintFrames::parseValue(frames);
PrintFrames::printHeader();
PrintFrames::printValue(values);
int score = ScoreCalculator::getScore(frames);
cout << "Score: " << score << endl;