Split QueueItem Into Different Types Of Queue Item #19
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Reference: owner/RSE#19
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Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Like, if I'm going to alleviate the GC pressure, then there is no reason to have one big class that can hold multiple different objects.
The only object here that is a struct is the
Unfiltered
object. Now what if we split this up into a UnfilteredQueueItem, FilteredQueueItem... and so on? Because if we did that, then that would heavily lessen the pressure. Because there is no reason to create a class, when all I have to insert into the database is anUnfiltered
object?