#pragma once #include "desktop.h" #include "tft_handler.h" #include #include "GLOBALS.h" class Desktop_Hander { private: TFT_Handler* tft; std::vector items; public: void init(TFT_Handler* th); void re_draw_desktop(); void draw_background(int color); void draw_task_bar(int color); void draw_desktop_Item(Desktop_Item desktop_item); int click_event(CLICK_EVENT event); };