46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
#include "../include/ScoreCalculator.h"
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int ScoreCalculator::getScore(vector<int> rolls) {
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int score = 0;
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int frame = 0;
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while (true) {
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// Strike
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if (rolls[frame] == 10) {
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// If we're on our last frame, and roll a strike, we're given two bonus rolls.
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if (frame + 3 == rolls.size() && rolls[frame - 3] == 10) {
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score += 10 + rolls[frame + 1] + rolls[frame + 2];
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break;
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}
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score += 10 + rolls[frame + 1] + rolls[frame + 2];
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frame += 1;
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}
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// Spare
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else if (rolls[frame] + rolls[frame + 1] == 10) {
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// If we're on our last frame, and roll a spare, we're given a bonus roll.
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if (frame + 3 == rolls.size() && rolls[frame] + rolls[frame + 1] == 10)
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{
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score += 10 + rolls[frame + 1];
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break;
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}
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score += 10 + rolls[frame + 2];
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frame += 2;
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}
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// Open Frame
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else {
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score += rolls[frame] + rolls[frame + 1];
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frame += 2;
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}
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// No more frames
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if (frame == rolls.size()) {
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break;
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}
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}
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return score;
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} |