Add missing value if the last frame is a spare

This commit is contained in:
Rasmus Rasmussen 2025-03-27 15:38:31 +01:00
parent 8222f5e0b3
commit 002d8a0804

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@ -101,7 +101,7 @@ string PrintFrames::parseValue(vector<Frame> frames) {
else if (frames[i].Roll[0] == 0 && frames[i].Roll[1] == 10 && frames[i].Roll[2] == 10) { else if (frames[i].Roll[0] == 0 && frames[i].Roll[1] == 10 && frames[i].Roll[2] == 10) {
ss << "-, /, X"; ss << "-, /, X";
} else { } else {
ss << frames[i].Roll[0] << ", / "; ss << frames[i].Roll[0] << ", /, " << frames[i].Roll[2];
} }
continue; continue;
} }